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Programming
2-4 pers. for 2Y = 4-8 MY
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Game Core
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3D Engine
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2D Menu and Maps
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Physics, Collision Detection, AI and Specials
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Sound
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Graphics and Design
4-6 pers. for 2Y = 8-12 MY
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Look and Feel, Game Atmosphere
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Level Design (Architecture)
Interior Design (objects)
Static Level Geometry
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Characters: Design and 3D Model
(with Maya, 3D Studio Max, Lightwave
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Animations
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Particle Effects
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Render Sequences, e.g.,
for Intro or between Levels
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Menu and Maps (design and logic)
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Sound Design
2-3 pers. for 1Y = 2-3 MY
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Object Sound
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Background Music
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Sound Sources and Areas
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Spoken Text Sequences
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Writing
1 pers. for 1Y = 1 MY
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Story-line
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Documentation
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Manual
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In-Game Text
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Localization
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Networking
1 pers. for 2Y = 2 MY
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Network Interface and Protocol
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Server - Client
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Testing
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Technical Design Rules
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Feedback - Corrections -Bug Fixes
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Project Management
2 pers. for 3Y = 6 MY
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Business Plan, Project Plan
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Marketing, Promotion, Selling
Contracts, Business, Finance
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Project Manager, Project Leader
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Technical Director
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Director of Arts and Design
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Location Manager for
Tool - Software - Hardware
Food and coffee
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