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JOGL Applets and Applet Security

There are to ways to make your JOGL appletes availabel online: For Java Webastart method to be allowed to do priveleged stuff (like user.home read) the entire stack needs to be trusted. Thus you have to JAR your application/applet and sign it.


JOGL Applet Links

jogl-demos.dev.java.net: Applettest

Tutorial: First JOGL OpenGL Applet by Johannes Odland
Tutorial: JOGL Applet and Animation: by Johannes Odland


Applet Security Links

http://java.sun.com/docs/books/tutorial/security/toolsign/wstep3.html
http://java.sun.com/developer/technicalArticles/Security/Signed/
http://java.sun.com/docs/books/tutorial/security/index.html
http://www.cokeandcode.com/book/print/11
http://www.cokeandcode.com/info/webstart-howto.html
http://download.java.net/media/jogl/builds/nightly/javadoc_public/com/sun/opengl/util/JOGLAppletLauncher.html
http://java.sun.com/developer/technicalArticles/Security/Signed/
http://www.gamedev.net/community/forums/topic.asp?topic_id=371809
https://jogl-demos.dev.java.net/applettest.html
http://download.java.net/media/jogl/builds/nightly/javadoc_public/com/sun/opengl/util/JOGLAppletLauncher.html
http://www-personal.umich.edu/~lsiden/tutorials/signed-applet/signed-applet.html
http://www.javagaming.org/forums/index.php?topic=12200.30
http://java.sun.com/docs/books/tutorial/security/sigcert/index.html