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JOGL Applets and Applet Security
There are to ways to make your JOGL appletes availabel online:
- Using the Applet Launcher
- Creating a Java Webastart application of applet
For Java Webastart method to be allowed to do priveleged stuff (like user.home
read) the entire stack needs to be trusted. Thus you have to JAR your
application/applet and sign it.
JOGL Applet Links
jogl-demos.dev.java.net: Applettest
Tutorial: First JOGL OpenGL Applet
by Johannes Odland
Tutorial: JOGL Applet and Animation:
by Johannes Odland
Applet Security Links
http://java.sun.com/docs/books/tutorial/security/toolsign/wstep3.html
http://java.sun.com/developer/technicalArticles/Security/Signed/
http://java.sun.com/docs/books/tutorial/security/index.html
http://www.cokeandcode.com/book/print/11
http://www.cokeandcode.com/info/webstart-howto.html
http://download.java.net/media/jogl/builds/nightly/javadoc_public/com/sun/opengl/util/JOGLAppletLauncher.html
http://java.sun.com/developer/technicalArticles/Security/Signed/
http://www.gamedev.net/community/forums/topic.asp?topic_id=371809
https://jogl-demos.dev.java.net/applettest.html
http://download.java.net/media/jogl/builds/nightly/javadoc_public/com/sun/opengl/util/JOGLAppletLauncher.html
http://www-personal.umich.edu/~lsiden/tutorials/signed-applet/signed-applet.html
http://www.javagaming.org/forums/index.php?topic=12200.30
http://java.sun.com/docs/books/tutorial/security/sigcert/index.html