Scene displayed as a wireframe model.
Depth-cued version of the same wireframe scene.
Note that the lines farther from the eye are dimmer
thereby giving a visual cue of depth.
Antialiased version of the wireframe scene.
Flat-shaded version of the scene. The objects
in the scene are now shown as solid objects of a single color. They appear
"flat" in the sense that they don't seem to respond to the lighting conditions
in the room, so they don't appear smoothly rounded.
Lit, smooth-shaded version of the scene. Note
how the scene looks much more realistic and three-dimensional when the
objects are shaded to respond to the light sources in the room; the surfaces
of the objects now look smoothly rounded.
The scene with shadows and textures added to the previous version
of the scene.